We are currently looking for a talented VFX Artist, passionate about playing and making video games, to join us at Room-C Games to work on The Hand of Merlin as well as an unannounced project.
As a key member of the art team, you will be responsible for creating, polishing and optimizing a wide range of stylized visual effects for characters, environments and UI. You will leverage your understanding of in-engine particle systems, shaders and post processing effects, as well as your knowledge of external modeling and animation software, to create VFX which is both eye-catching and resource-light.
As a VFX Artist you will:
- Work with the game designers to bring to life both the mundane skills and alchemy of the mortals, and the arcane technology of Merlin… as well as the horrible powers of the abominations from beyond the stars
- Have a defining impact on the target visuals of the unannounced project in its pre-production stage
- Work closely with others on the team, to help develop readable visuals which communicate gameplay well
Key responsibilities:
- Create stylized textures, geometry, animations and shaders for real-time VFX
- Handle technical setup of VFX in Serious Engine 4.0 and Unreal Engine 4
- Profile, optimize and troubleshoot VFX for target platforms / hardware
- Ensure timely completion of VFX assets
- Expand your knowledge, and share it
- Actively engage in team discussions